Assorted concepts from my work so far on my final project. I am in a group with several others from various disciplines working on a 3D, first person, puzzle platformer. We have only just entered the production stage so my work so far is mostly concept.
Preliminary Modular Assets used to test pipelines and the level editor.
This environment was designed and modelled by myself for a Uni assignment. The assets were modelled in 3DS Max and hand painted in Photoshop. The final product was assembled in the Unreal Development Kit. I was aiming for a certain look with the trees but they ended up looking flat. I will get around to fixing them someday I hope.